A Free VST3 That Turns FX Into a 2D Playground
TugMoveEffect is a pay-what-you-want ($0+) VST3 audio FX plugin with a genuinely fun concept: instead of stacking effects in a fixed chain, you place them on a 2D workspace and blend between them by moving a listener point. The closer the listener is to an effect, the more it shapes the sound.
- A Free VST3 That Turns FX Into a 2D Playground
- The Core Idea (Fast)
- What You Can Do With It
- 1) Smooth FX morphs for builds & transitions
- 2) Rhythmic FX switching (Step Sequencer)
- 3) Performance-style movement
- Key Features (Quick List)
- Notable Creative Modules
- Technical Notes
- Quick Tips (So It Sounds “Designed,” Not “Accidental”)
- AUDIARTIST
Product page: https://tugrulakyuz.gumroad.com/l/ixzwq
The Core Idea (Fast)
- Drop effects onto a 2D map
- Move the listener point (manually or via motion modes)
- The plugin morphs your audio using distance-based mixing
It’s basically “automation by movement,” without drawing 40 lanes.
What You Can Do With It
1) Smooth FX morphs for builds & transitions
Glide from filter → delay → reverb → distortion just by crossing the map. Great for risers, drops, and vocal throws.
2) Rhythmic FX switching (Step Sequencer)
Assign positions to a 16-step sequencer so the listener jumps between zones in patterns (forward, backward, mirror, random). Perfect for glitchy drum fills and movement on synth loops.
3) Performance-style movement
Use sinusoidal or bouncing motion to keep textures evolving automatically—ideal for pads, drones, and long synth notes.
Key Features (Quick List)
- 13 effect types including distortion, reverb, delay, chorus/flanger, filter, compressor, pitch shifter, decimator, phaser, vibrato, tremolo, repeater, ring modulator
- Up to 10 effect instances, with multiple slots per type and separate parameters
- Adjustable effect “zones” and distance-based volume influence
- Movement control: manual, auto motion modes, and sequencer patterns
- Presets + visual feedback (meters, zones, highlighting)
Notable Creative Modules
- Repeater: can act like a tone/trigger module (handy for experimental rhythmic layers)
- Decimator: instant lo-fi crunch (bit depth + sample-rate vibes)
- Ring Modulator: metallic, sci-fi textures that get wild when you move across zones
Technical Notes
- VST3 audio effect
- Designed to save/recall state inside your DAW project
Quick Tips (So It Sounds “Designed,” Not “Accidental”)
- Tight zones = sharper switching; wide zones = smoother morphing
- Put time FX (delay/reverb) on one side, tone FX (distortion/filter) on the other, then travel between “space” and “grit”
- Let the sequencer move the point, but automate one or two key parameters (like delay feedback or distortion drive) for evolving patterns that don’t feel looped
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